Mobile puzzle studio · Türkiye · Est. 2026
Puzzle games,built cellby cell.
Petek Games pairs game designers with AI to go from idea to playable prototype in days. We test with real players and scale only what people love.
- 5+ Rocket
- 7+ Bomb
- 9+ Hive bomb: wipes its colour
- Honey cells take 2 pops
- Specials touching? Tap one to combo
Tap the bomb. Then pop groups of 5+ to forge your own.
How we build
A hive grows one ring at a time. So do our games.
A honeycomb grows 1, 7, 19, 37 cells as each new ring closes around the last. Every Petek game earns its next ring by passing the stage before it.
Spark
Every game starts as one cell: a single mechanic that feels good under your thumb. We write it in one sentence. If it needs two, it isn't ready.
Prototype
A designer and our AI tooling turn that sentence into a playable build in days. The art is rough. The loop is real.
Test
Real players on real phones. We watch who comes back tomorrow on small ad budgets, before anyone on the team falls in love with it.
Scale
Only the ideas players keep returning to get the full build: hundreds of levels, polish and live events. The rest become lessons for the next spark.
Why Petek
Petek is Turkish for honeycomb.
Bees settled on the hexagon because it holds the most honey for the least wax. We build games by the same rule: the most fun for the least friction. Short sessions, rules you get in one tap, and a reason to come back tomorrow.
One-thumb rules
If a new player needs a tutorial to start, the idea goes back in the jar. Our games teach themselves in the first tap.
Days, not months
AI handles the scaffolding so our people spend their hours on feel, pacing and the moment a level clicks.
Players decide
We kill our darlings early. Retention numbers choose what we build next, not opinions in a meeting room.
Games
The first cells are open.
Bees seal a cell with wax once the honey is ready, and open it when it’s time. Arrow Hive is out on the App Store and Google Play; Screw Hive, Bus Hive, Color Plow and Jelly Gates are on Google Play. Balance Blocks is next.
Out nowArrow Hive
Arrow PuzzleTap an arrow, slide the piece out, and pop three of a colour side by side. Every level is solvable.
Out nowScrew Hive
Screw PuzzleTap a screw and it flies to the box of its colour. Three screws fill a box. Drop the plates, keep the slots free.
Out nowBus Hive
Bus Jam PuzzleTap a passenger to board the bus of their colour. Full buses drive off. Don't let the waiting area fill up.
Out nowColor Plow
Paint PuzzleDrag a numbered scooper under a column of paint and scoop its colour away. Mind the number: a leftover count parks and locks the column.
Coming soonBalance Blocks
Tilt PuzzlePlace blocks on a board that rests on a seesaw and clear the lines. But every block adds weight: don't let it tip over.
Out nowJelly Gates
Jelly PuzzleSlide each jelly out through the gate of its colour. Every gate swallows only so many cells, then it closes. Count your moves.
Work with us
Build the hive with us.
We’re looking for level designers, artists and puzzle obsessives. Publishers, partners and playtesters are welcome too. Write to us and tell us about the last puzzle that kept you up too late.





